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D-Series: Delta
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Devlog
Halloween Sale!
October 09, 2025
by
NinjaDaLua
5
The NinjaDaLua's Halloween Sale just started and this is the best moment to get your rewards for the game!!! By supporting on the rewards, you can even create a superboss if so desired, so don't miss...
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New DEMO patch!
September 23, 2025
by
NinjaDaLua
3
Hi there guys! I just updated the demo again based on feedbacks I received. Here's the patch notes: • I added footsteps to Melissa to make the world more alive • Fixed a bug where the first slot i...
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New demo update!
September 12, 2025
by
NinjaDaLua
2
Just updated the demo to correct another bug that wasn't supposed to happen. Enemies weren't vanishing after defeating them and dialogues that were supposed to increase stats weren't increasing said s...
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DEMO UPDATED!
September 11, 2025
by
NinjaDaLua
1
Hi there! I'm sorry for the inconvenience, I just updated the DEMO to fix some glitches that would prevent the player from continuing and force you to restart the game. I hope it works properly now an...
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Demo is already available!
September 11, 2025
by
NinjaDaLua
4
Hello there! I'm proud to announce that the DEMO for D-Series Delta is already available to be downloaded, and so are the rewards for the crowdfunding here on Itch! You can get custom NPCs, Enemies an...
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NEW TRAILER
September 08, 2025
by
NinjaDaLua
5
Take a look at the first trailer for D-Series Delta! A DEMO is coming on September 11th...
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Voices preview!
August 21, 2025
by
NinjaDaLua
7
Hey there, guys! Take a sneak peek at some of the voices from our game! NT. all the @ are from X/Twitter Melissa will be voiced by @EsterOblivion Captain Schäfer will be voiced by @not_pandu Irina wi...
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Devlog - June 2025
June 27, 2025
by
NinjaDaLua
6
Hi there, guys! Today I'm here to share some exciting news! As I'm getting closer to finish the menu of the game, I can finally start working on a playable demo! I plan on releasing said demo until th...
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Devlog - May 2025
May 29, 2025
by
NinjaDaLua
6
Hi there, guys! Today I'm here to share how the project is going! This week I finally finished programing the prologue skeleton! All the texts are in-game and accessible and so are the majority of the...
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